http://www.sim.no/
http://www.coin3d.org/
include
Inventor
nodes
SoIndexedPointSet.h
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#ifndef COIN_SOINDEXEDPOINTSET_H
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#define COIN_SOINDEXEDPOINTSET_H
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/**************************************************************************\
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*
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* This file is part of the Coin 3D visualization library.
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* Copyright (C) by Kongsberg Oil & Gas Technologies.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* ("GPL") version 2 as published by the Free Software Foundation.
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* See the file LICENSE.GPL at the root directory of this source
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* distribution for additional information about the GNU GPL.
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*
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* For using Coin with software that can not be combined with the GNU
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* GPL, and for taking advantage of the additional benefits of our
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* support services, please contact Kongsberg Oil & Gas Technologies
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* about acquiring a Coin Professional Edition License.
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*
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* See http://www.coin3d.org/ for more information.
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*
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* Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
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* http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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*
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\**************************************************************************/
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/nodes/SoIndexedShape.h>
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class
SoVertexArrayIndexer
;
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class
SoGLCoordinateElement
;
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class
SoTextureCoordinateBundle
;
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class
COIN_DLL_API
SoIndexedPointSet
:
public
SoIndexedShape
{
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typedef
SoIndexedShape
inherited
;
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SO_NODE_HEADER
(
SoIndexedPointSet
);
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public
:
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static
void
initClass(
void
);
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SoIndexedPointSet
(
void
);
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virtual
void
GLRender(
SoGLRenderAction
* action);
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virtual
void
getBoundingBox(
SoGetBoundingBoxAction
* action);
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virtual
void
getPrimitiveCount(
SoGetPrimitiveCountAction
* action);
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virtual
void
notify(
SoNotList
*
list
);
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protected
:
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virtual
~SoIndexedPointSet
();
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virtual
void
generatePrimitives(
SoAction
* action);
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virtual
SbBool generateDefaultNormals(
SoState
*,
SoNormalCache
*
nc
);
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virtual
SbBool generateDefaultNormals(
SoState
* state,
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SoNormalBundle
*
bundle
);
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SoVertexArrayIndexer
* vaindexer;
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enum
Binding {
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OVERALL,
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PER_VERTEX,
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PER_VERTEX_INDEXED
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};
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Binding findNormalBinding(
SoState
*
const
state)
const
;
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Binding findMaterialBinding(
SoState
*
const
state)
const
;
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Binding findTextureBinding(
SoState
*
const
state)
const
;
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};
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#endif
// !COIN_SOINDEXEDPOINTSET_H
SbList
The SbList class is a template container class for lists.
Definition
SbList.h:61
SoAction
The SoAction class is the base class for all traversal actions.
Definition
SoAction.h:68
SoGLCoordinateElement
The SoGLCoordinateElement class is yet to be documented.
Definition
SoGLCoordinateElement.h:29
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition
SoGLRenderAction.h:41
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition
SoGetBoundingBoxAction.h:36
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition
SoGetPrimitiveCountAction.h:34
SoIndexedPointSet
The SoIndexedPointSet class is used to display a set of 3D points.
Definition
SoIndexedPointSet.h:34
SoIndexedShape
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition
SoIndexedShape.h:34
SoNormalBundle
The SoNormalBundle class simplifies normal handling.
Definition
SoNormalBundle.h:33
SoNormalCache
The SoNormalCache class is used to hold cached normals.
Definition
SoNormalCache.h:34
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition
SoNotification.h:34
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition
SoState.h:35
SoTextureCoordinateBundle
The SoTextureCoordinateBundle class simplifies texture coordinate handling.
Definition
SoTextureCoordinateBundle.h:40
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition
macros.dox:43
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Kongsberg Oil & Gas Technologies
. All rights reserved.
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